Documentation
Everything you need to get productive with FlashDevelop — from installing the editor to writing your own plugins. The full reference lives in the community wiki.
Using the editor
Installing FlashDevelop
Download the installer from the downloads pageand run it. On first launch, FlashDevelop's AppMan will offer to install the SDKs and tools you need (Flex SDK, AIR SDK, haxe, debuggers). Pick the ones that match your target and you're ready to build.
Your first project
Choose Project → New Project and select a template — an AS3 Project, a Haxe Project, an AIR App, or an empty HTML/JS project. FlashDevelop scaffolds the folder structure, wires up the compiler, and drops you into Main ready to hit F5 to compile and test.
Configuring SDKs
Open Tools → Program Settings and point the ActionScript or Haxe plugin at your installed SDKs. You can register multiple SDK versions and switch between them per project.

