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System Requirements.... 
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Joined: Wed Feb 06, 2008 2:16 am
Posts: 1
Post System Requirements....
I have been doing Flex/Flash Dev on a laptop with 2g of memory and FlexBuilder. I am looking to see if I can do it on a Sony UX handheld. But they only have 1m of memory.

Can any one tell me how limited of resources then can get FlashDevelop code to run on?

And are there any special advantages/disadvantage of running it under Vista/XP?

Or Table PC issues?


Wed Feb 06, 2008 2:25 am
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Joined: Wed Aug 31, 2005 7:27 am
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Location: Paris, France
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FlashDevelop only runs on Win 2k/XP/Vista with .NET 2.0 runtime. You'll need also Java 1.6 runtime to run the Flex compiler SDK.

I'd say 1Gb memory will be comfortable enough and you can survive with 512Mb if you don't use the Flex compiler SDK (ie. AS2 dev).

You can install FlashDevelop on an USB key (standalone setup option).


Wed Feb 06, 2008 8:12 am
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