
Re: Eaze: a smarter tween engine
Looks like I've found a bug
Code:
eaze(this).delay(0.1).onComplete(trace, 100).delay(0.1).onComplete(trace, 200); // outputs 100, then 200
eaze(this).delay(0).onComplete(trace, 100); // outputs 100
eaze(this).delay(0).onComplete(trace, 100).delay(0.1).onComplete(trace, 200); // outputs only 200
And a question/feature request:
Is it possible to set non-number variables: Strings, BitmapData's, etc. Something like
Code:
.onComplete(function():void {bmp.bitmapData = fooBmd;});
Last time I needed it was: ease alpha of the label to 0, change label text, ease alpha to 1.