View unanswered posts | View active topics



Reply to topic  [ 9 posts ] 
[iOS distribution] application failed codesign verification 
Author Message
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
We've created game with FlashDevelop 4.0.4RTM/FlexSDK 4.6/AIR 3.4 for iOS/Android devices on Windows.
The game works properly on iPod 3 or iPhone 4 with developer certificates

but

I've made step by step:
appstore pub guide and certification with openssl on Windows for 3 times already

and

I've got application loader "application failed codesign verification" error for the 3rd time when trying to upload file to AppStore from MacBook with Application Loader Utility (only Mac allowed and the only tool available).

Any ideas where to look, what to google? Do anybody know any successful way|tutorial|example?

UPDATED 1: Yesterday made certificates on MacBook using Keychain Access Utility using this tutorial Using Flash Builder 4.5 to package applications for Apple iOS devices the result is the same "application failed codesign verification" :(

#NowTrying:
1. Update FlashDevelop|Flex|Air SDKs to latest
2. Try FlashBuilder 4.7
3. Try FlashBuilder on Mac

Thanks in advance, have a nice day!


Wed Jan 30, 2013 8:57 am
Profile WWW
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
We've made it: Pulls Track :) Welcome to play for free #iOS #game #gamedev

Completely strange but successful way is:
1. Create publishing certificates on MacBook
2. Create FlashBuilder project on Windows, fix up code and paths, build and codesign verification still failed
3. Build the same project on Mac with FlashBuilder, certificates are confirmed but received problems with icons
4. Find that proper icons should be connected like this:
<icon>
<image57x57>assets/icons/icon_57.png</image57x57>
</icon>
5. Build on Windows and then upload with Application Loader successfully! %)


Wed Feb 20, 2013 2:06 pm
Profile WWW
Admin

Joined: Wed Aug 31, 2005 7:27 am
Posts: 12172
Location: London
Reply with quote
If you did the final build on Windows, maybe it would work from FD?

Maybe you can try creating a new FD project to have the latest version of the template - it now supports different certificates for dev and distribution.


Wed Feb 20, 2013 2:37 pm
Profile WWW
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
I thought about it, naturally I want to use FlashDevelop all the way:) I'll make some fixes to game in several days then build with FlashDevelop, try upload once again and share the result.

In my existing FlashDevelop project certificates are already separate in SetupApplication.bat
:: iOS packaging
set IOS_DIST_CERT_FILE=cert3\iphone_pub.p12
set IOS_DEV_CERT_FILE=cert3\iphone_dev.p12
or I missing something?


Wed Feb 20, 2013 2:45 pm
Profile WWW
Admin

Joined: Wed Aug 31, 2005 7:27 am
Posts: 12172
Location: London
Reply with quote
Ok this looks like a recent template - hopefully it will work :)


Wed Feb 20, 2013 3:11 pm
Profile WWW
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
We've made some fixes, rebuild the project and resubmitted with Application Loader utility.
Same code, SDK and certificates: with FlashDevelop still doesn't work, with FlashBuilder works properly.

Image

I have no idea what and how to compare %)


Fri Feb 22, 2013 2:42 pm
Profile WWW
Admin

Joined: Wed Aug 31, 2005 7:27 am
Posts: 12172
Location: London
Reply with quote
Oh, I see PackageApp.bat will use the dev certificates even for App Store packaging target...

Can you try modifying the dev/dist certificates in SetupApplication.bat?


Fri Feb 22, 2013 3:58 pm
Profile WWW
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
Thanks, sure, I'll try and let You know results with the next upload to App Store in several days.


Mon Feb 25, 2013 8:29 am
Profile WWW
Member

Joined: Wed Jun 24, 2009 8:35 am
Posts: 25
Location: Lviv, Ukraine
Reply with quote
I've tried today with FlashDevelop 4.3 (complete un-install and clean copy setup), the same error: "Application failed codesign verification". I didn't try to compile with pub certificate instead of dev, just forgotten %)


Wed Mar 06, 2013 4:36 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.