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<item>
<title>Re: Issues with Android AIR Debugging and Compiling</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43488#p43488</link>
<description>&lt;span class="postbody"&gt;
It's always supposed to have a dialog if it can't find FD debugger.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
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<pubDate>Wed, 22 Feb 2012 20:55:55 GMT</pubDate>
</item>

<item>
<title>Re: Mobile Android App - Splash Screen?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43487#p43487</link>
<description>&lt;span class="postbody"&gt;
There aren't a lot of Flex specialists in this forum...
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
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<pubDate>Wed, 22 Feb 2012 20:55:16 GMT</pubDate>
</item>

<item>
<title>Re: AS3 Documentation Generation</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43486#p43486</link>
<description>&lt;span class="postbody"&gt;
A valid classpath would be &quot;C:\dw-projects\gap\GAP_Game_1\src&quot;&lt;br /&gt;&lt;br /&gt;And obviously you didn't tell ASDoc where your logger SWC is located - ASDoc isn't aware of your FD project settings. It's going to be in the additional parameters like: &quot;-library-path+=path/to/logger.swc&quot;&lt;br /&gt;&lt;br /&gt;Ref:&lt;br /&gt;&lt;!-- m --&gt;&lt;a class="postlink" href="http://livedocs.adobe.com/flex/3/html/help.html?content=compilers_14.html#157203"&gt;http://livedocs.adobe.com/flex/3/html/h ... tml#157203&lt;/a&gt;&lt;!-- m --&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
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<pubDate>Wed, 22 Feb 2012 20:54:31 GMT</pubDate>
</item>

<item>
<title>Dissapear of clues</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43485#p43485</link>
<description>&lt;span class="postbody"&gt;
When I writing my code I can't see clues with values or some functions. I tryed reinstall but it don't change anything.&lt;br /&gt;I saw them a few days ago. Is there any option to reset configs to the default state ?
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
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<pubDate>Wed, 22 Feb 2012 20:42:45 GMT</pubDate>
</item>

<item>
<title>Re: Ant panel plugin</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43484#p43484</link>
<description>&lt;span class="postbody"&gt;
I made a modification to the plugin - now in the settings you can specify if you want ANT to use Verbose output.  This helps a lot with debugging larger tasks.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.fishbulb.ca/fd/AntPlugin.dll" class="postlink"&gt;http://www.fishbulb.ca/fd/AntPlugin.dll&lt;/a&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
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<pubDate>Wed, 22 Feb 2012 17:51:50 GMT</pubDate>
</item>

<item>
<title>Hex Numbers (0x...) get interpreted as &quot;Object&quot; in code gen.</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43483#p43483</link>
<description>&lt;span class="postbody"&gt;
When I generate a function out of this function call:&lt;br /&gt;_test(0xffffff);&lt;br /&gt;&lt;br /&gt;It will generate&lt;br /&gt;&lt;br /&gt;private function _test(object:Object) {}&lt;br /&gt;&lt;br /&gt;instead of&lt;br /&gt;&lt;br /&gt;private function _test(number:int) {}&lt;br /&gt;&lt;br /&gt;(This may also be a problem with octal, but I didn't eihter ever use it or test it)&lt;br /&gt;&lt;br /&gt;Oh, I forgot:&lt;br /&gt;Using FD 4.0.1 RTM, for Net 2.0 R2198
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Bugs</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=6&amp;t=9430</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43483#p43483</guid>
<pubDate>Wed, 22 Feb 2012 15:27:10 GMT</pubDate>
</item>

<item>
<title>Re: Mobile Android App - Splash Screen?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43482#p43482</link>
<description>&lt;span class="postbody"&gt;
Yikes, still no answers.  Wonder if this is even possible to do.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
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<pubDate>Wed, 22 Feb 2012 14:48:18 GMT</pubDate>
</item>

<item>
<title>Re: Issues with Android AIR Debugging and Compiling</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43481#p43481</link>
<description>&lt;span class="postbody"&gt;
Thanks for the clarification on that!&lt;br /&gt;&lt;br /&gt;Yep, they're on the same network.&lt;br /&gt;&lt;br /&gt;...Does the debugger only kick if there is a bug? Or is it always supposed to bring up a dialog?
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
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<pubDate>Wed, 22 Feb 2012 01:33:59 GMT</pubDate>
</item>

<item>
<title>Snippet Instructions to alter Sellected word case.</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43480#p43480</link>
<description>&lt;span class="postbody"&gt;
These are added : &lt;br /&gt;&lt;br /&gt;$(CurWordFirstUpper) - First letter uppercase word at cursor position&lt;br /&gt;$(CurWordFirstLower) - First letter lowercase word at cursor position&lt;br /&gt;$(CurWordFullUpper) - Uppercase word at cursor position&lt;br /&gt;$(CurWordFullLower) - Lowercase word at cursor position&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="codewrapper"&gt;&lt;div class="codetitle"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class="codecontent"&gt;&lt;br /&gt;Index: FlashDevelop/Resources/SnippetVars.de_DE.txt&lt;br /&gt;===================================================================&lt;br /&gt;--- FlashDevelop/Resources/SnippetVars.de_DE.txt_ _(revision 2213)&lt;br /&gt;+++ FlashDevelop/Resources/SnippetVars.de_DE.txt_ _(working copy)&lt;br /&gt;@@ -8,6 +8,10 @@&lt;br /&gt; - TEXT -------------------------------------------------------------------------&lt;br /&gt; $(SelText) - Markierter Text&lt;br /&gt; $(CurWord) - Das Wort bei der Zeigerposition&lt;br /&gt;+$(CurWordFirstUpper) - First letter uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFirstLower) - First letter lowercased_ word at cursor position&lt;br /&gt;+$(CurWordFullUpper) - Uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFullLower) - Lowercase_ word at cursor position&lt;br /&gt; $(CurSyntax) - Momentan aktive Syntax&lt;br /&gt; $(Clipboard) - Inhalt der Zwischenablage&lt;br /&gt; - DATEI -------------------------------------------------------------------------&lt;br /&gt;Index: FlashDevelop/Resources/SnippetVars.en_US.txt&lt;br /&gt;===================================================================&lt;br /&gt;--- FlashDevelop/Resources/SnippetVars.en_US.txt_ _(revision 2213)&lt;br /&gt;+++ FlashDevelop/Resources/SnippetVars.en_US.txt_ _(working copy)&lt;br /&gt;@@ -8,6 +8,10 @@&lt;br /&gt; - TEXT -------------------------------------------------------------------------&lt;br /&gt; $(SelText) - Selected text&lt;br /&gt; $(CurWord) - Word at cursor position&lt;br /&gt;+$(CurWordFirstUpper) - First letter uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFirstLower) - First letter lowercased_ word at cursor position&lt;br /&gt;+$(CurWordFullUpper) - Uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFullLower) - Lowercase_ word at cursor position&lt;br /&gt; $(CurSyntax) - Currently active syntax&lt;br /&gt; $(Clipboard) - Clipboard content&lt;br /&gt; - FILE -------------------------------------------------------------------------&lt;br /&gt;Index: FlashDevelop/Resources/SnippetVars.eu_ES.txt&lt;br /&gt;===================================================================&lt;br /&gt;--- FlashDevelop/Resources/SnippetVars.eu_ES.txt_ _(revision 2213)&lt;br /&gt;+++ FlashDevelop/Resources/SnippetVars.eu_ES.txt_ _(working copy)&lt;br /&gt;@@ -8,6 +8,10 @@&lt;br /&gt; - TEXT -------------------------------------------------------------------------&lt;br /&gt; $(SelText) - Hautatutako testua&lt;br /&gt; $(CurWord) - Kursorearen posizioko hitza&lt;br /&gt;+$(CurWordFirstUpper) - First letter uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFirstLower) - First letter lowercased_ word at cursor position&lt;br /&gt;+$(CurWordFullUpper) - Uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFullLower) - Lowercase_ word at cursor position&lt;br /&gt; $(CurSyntax) - Unean aktibatutako sintaxia&lt;br /&gt; $(Clipboard) - Arbelaren edukia&lt;br /&gt; - FILE -------------------------------------------------------------------------&lt;br /&gt;Index: FlashDevelop/Resources/SnippetVars.ja_JP.txt&lt;br /&gt;===================================================================&lt;br /&gt;--- FlashDevelop/Resources/SnippetVars.ja_JP.txt_ _(revision 2213)&lt;br /&gt;+++ FlashDevelop/Resources/SnippetVars.ja_JP.txt_ _(working copy)&lt;br /&gt;@@ -8,6 +8,10 @@&lt;br /&gt; - テキスト ---------------------------------------------------------------------&lt;br /&gt; $(SelText) - 選択範囲のテキスト&lt;br /&gt; $(CurWord) - カーソル位置の単語&lt;br /&gt;+$(CurWordFirstUpper) - First letter uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFirstLower) - First letter lowercased_ word at cursor position&lt;br /&gt;+$(CurWordFullUpper) - Uppercase_ word at cursor position&lt;br /&gt;+$(CurWordFullLower) - Lowercase_ word at cursor position&lt;br /&gt; $(CurSyntax) - 現在アクティブなシンタックスモード&lt;br /&gt; $(Clipboard) - クリップボード&lt;br /&gt; - ファイル ---------------------------------------------------------------------&lt;br /&gt;Index: FlashDevelop/Utilities/ArgsProcessor.cs&lt;br /&gt;===================================================================&lt;br /&gt;--- FlashDevelop/Utilities/ArgsProcessor.cs_ _(revision 2213)&lt;br /&gt;+++ FlashDevelop/Utilities/ArgsProcessor.cs_ _(working copy)&lt;br /&gt;@@ -88,6 +88,32 @@&lt;br /&gt;_ _ _ _ _ _ _else return String.Empty;&lt;br /&gt;_ _ _ _ _}&lt;br /&gt; &lt;br /&gt;+_ _ _ _ /// &lt;summary&gt;&lt;br /&gt;+_ _ _ _ /// Gets the current word with altered case.&lt;br /&gt;+_ _ _ _ /// fullWord - forses whole word to change case(true), or only first letter(false)&lt;br /&gt;+_ _ _ _ /// upperCase - alters word to uppercase(true), or to lower case(false).&lt;br /&gt;+_ _ _ _ /// &lt;/summary&gt;&lt;br /&gt;+_ _ _ _ public static String GetAlteredCaseCurWord(bool fullWord, bool upperCase)&lt;br /&gt;+_ _ _ _ {&lt;br /&gt;+_ _ _ _ _ _ if (!Globals.CurrentDocument.IsEditable) return String.Empty;&lt;br /&gt;+_ _ _ _ _ _ String curWord = Globals.SciControl.GetWordFromPosition(Globals.SciControl.CurrentPos);&lt;br /&gt;+_ _ _ _ _ _ if (PrevSelWord.Length &gt; 0)_ curWord = PrevSelWord;&lt;br /&gt;+_ _ _ _ _ _ if (!String.IsNullOrEmpty(curWord))&lt;br /&gt;+_ _ _ _ _ _ {&lt;br /&gt;+_ _ _ _ _ _ _ _ if (fullWord)&lt;br /&gt;+_ _ _ _ _ _ _ _ {&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ if (upperCase) return curWord.ToUpper();&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ else return curWord.ToLower();&lt;br /&gt;+_ _ _ _ _ _ _ _ }&lt;br /&gt;+_ _ _ _ _ _ _ _ else&lt;br /&gt;+_ _ _ _ _ _ _ _ {&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ if (upperCase) return char.ToUpper(curWord&#91;0&#93;) + curWord.Substring(1);&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ else return char.ToLower(curWord&#91;0&#93;) + curWord.Substring(1);&lt;br /&gt;+_ _ _ _ _ _ _ _ }&lt;br /&gt;+_ _ _ _ _ _ }&lt;br /&gt;+_ _ _ _ _ _ else return String.Empty;&lt;br /&gt;+_ _ _ _ }&lt;br /&gt;+&lt;br /&gt; _ __ _/// &lt;summary&gt;&lt;br /&gt; _ __ _/// Gets the current file&lt;br /&gt; _ __ _/// &lt;/summary&gt;&lt;br /&gt;@@ -348,6 +374,10 @@&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;CurFile&quot; : return GetCurFile();&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;CurDir&quot; : return GetCurDir();&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;CurWord&quot; : return GetCurWord();&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ case &quot;CurWordFirstUpper&quot;: return GetAlteredCaseCurWord(false, true);&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ case &quot;CurWordFirstLower&quot;: return GetAlteredCaseCurWord(false, false);&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ case &quot;CurWordFullUpper&quot;: return GetAlteredCaseCurWord(true, true);&lt;br /&gt;+_ _ _ _ _ _ _ _ _ _ case &quot;CurWordFullLower&quot;: return GetAlteredCaseCurWord(true, false);&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;CurSyntax&quot;: return GetCurSyntax();&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;Timestamp&quot; : return GetTimestamp();&lt;br /&gt;_ _ _ _ _ _ _ _ _ _ _case &quot;OpenFile&quot; : return GetOpenFile();&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Contribute</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=19&amp;t=9429</comments>
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<pubDate>Wed, 22 Feb 2012 01:15:28 GMT</pubDate>
</item>

<item>
<title>Re: AS3 Documentation Generation</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43479#p43479</link>
<description>&lt;span class="postbody"&gt;
Are you talking about the few fields when you open the generator?  If so, I'm not sure what that would tell you, but here it is:&lt;br /&gt;&lt;br /&gt;I have given the project a title, and directed the output to a local /docs directory.  For the classpaths I grabbed 2 high level source code directories:&lt;br /&gt;&lt;br /&gt;&lt;div class="codewrapper"&gt;&lt;div class="codetitle"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class="codecontent"&gt;&lt;br /&gt;C:\dw-projects\gap\GAP_Game_1\src\org\dw&lt;br /&gt;C:\dw-projects\gap\GAP_Game_1\src\org\gap&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I haven't entered any classes to exclude.  By the way, when you exclude classes, what is the separator?  A comma?  Also, do you need to provide the fully qualified classpath when excluding classes?&lt;br /&gt;&lt;br /&gt;I didn't enter any extra options as I do not know what those options are.  I chose the ASDOC (AS3) compiler.&lt;br /&gt;&lt;br /&gt;Under the Settings tab I have ASDoc location set to C:\Program Files\FlashDevelop\Tools\flexsdk\bin
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
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<pubDate>Tue, 21 Feb 2012 22:50:27 GMT</pubDate>
</item>

<item>
<title>Re: Issues with Android AIR Debugging and Compiling</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43478#p43478</link>
<description>&lt;span class="postbody"&gt;
No you don't need Flash installed on the device, and the app on the device should complain it can't find the debugger.&lt;br /&gt;&lt;br /&gt;Is your device connected to WIFI, and more precisely to the same network where your computer is connected?
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
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<pubDate>Tue, 21 Feb 2012 22:38:06 GMT</pubDate>
</item>

<item>
<title>Re: Refactoring Package Locations</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43477#p43477</link>
<description>&lt;span class="postbody"&gt;
Like Deril says.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Main</category>
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<pubDate>Tue, 21 Feb 2012 22:33:34 GMT</pubDate>
</item>

<item>
<title>Re: AS3 Documentation Generation</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43476#p43476</link>
<description>&lt;span class="postbody"&gt;
This doesn't tell us how you configured the ASDoc generator.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
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<pubDate>Tue, 21 Feb 2012 22:32:14 GMT</pubDate>
</item>

<item>
<title>Re: AS3 Documentation Generation</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43475#p43475</link>
<description>&lt;span class="postbody"&gt;
I am using the as3commons logging system currently sitting in as3commons-logging-1.1.1.swc in my /lib directory.&lt;br /&gt;&lt;br /&gt;An example error of which I am receiving many is:&lt;br /&gt;&lt;br /&gt;&lt;div class="codewrapper"&gt;&lt;div class="codetitle"&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class="codecontent"&gt;&lt;br /&gt;C:\dw-projects\gap\GAP_Game_1\src\org\gap\turnBasedGame\InterestAggregator.as(13): col: 31 Error: Type was not found or was not a compile-time constant: ILogger.&lt;br /&gt;_ __ _private static const LOGGER:ILogger = LoggerFactory.getClassLogger( InterestAggregator ); &lt;br /&gt;&lt;/div&gt;&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
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<pubDate>Tue, 21 Feb 2012 21:51:32 GMT</pubDate>
</item>

<item>
<title>Re: Issues with Android AIR Debugging and Compiling</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43474#p43474</link>
<description>&lt;span class="postbody"&gt;
I reinstalled AIR via the exe, and started the steps again from the beginning, but still no dialog or debug information or anything. The debug eventually times out, and that's it.&lt;br /&gt;&lt;br /&gt;The only information I could find on this issue that makes any sense is two separate opinions:&lt;br /&gt;&lt;br /&gt;1. someone saying flash needs to be installed on the android device to be able to port AS3 to AIR mobile, but I was under the impression that the point of porting to AIR was to get around the lack of flash availability&lt;br /&gt;&lt;br /&gt;2. someone saying it's an ongoing problem with AIR trying to make debug calls to a particular function that it can't find.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
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<pubDate>Tue, 21 Feb 2012 20:42:18 GMT</pubDate>
</item>

<item>
<title>Re: Refactoring Package Locations</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43473#p43473</link>
<description>&lt;span class="postbody"&gt;
This feature is in TODO list.&lt;br /&gt;&lt;br /&gt; if you can - do it in FlashBuilder or FDT.&lt;br /&gt;&lt;br /&gt;if you can't... - move your files manually. &lt;br /&gt; Then run 2 Find and replace in whole project to fix package paths and imports.&lt;br /&gt;&lt;br /&gt; it suxz.. but not deadly bad.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Main</category>
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<pubDate>Tue, 21 Feb 2012 20:24:56 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43472#p43472</link>
<description>&lt;span class="postbody"&gt;
&quot;use project session&quot; = true does not solve the problem. &lt;img src="./images/smilies/icon_sad.gif" alt=":(" title="Sad" /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43472#p43472</guid>
<pubDate>Tue, 21 Feb 2012 20:20:57 GMT</pubDate>
</item>

<item>
<title>Refactoring Package Locations</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43471#p43471</link>
<description>&lt;span class="postbody"&gt;
Is there a way in FD4 to refactor a class' package location?  Right now when I move a class I have to open it, save with the new package, and then track down every reference to that class.  In my current project I have realized that I should have a certain package above all of my source code which I neglected initially....now I have dozens of classes that need a different classpath....
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Main</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=9&amp;t=9428</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43471#p43471</guid>
<pubDate>Tue, 21 Feb 2012 19:44:13 GMT</pubDate>
</item>

<item>
<title>Re: FD book topics...</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43470#p43470</link>
<description>&lt;span class="postbody"&gt;
Nice, hope to see that soon. Having a book to go through would be helpful as well, so that I could reference the things I need without having 8 tabs open on my web browser  &lt;img src="./images/smilies/icon_lol.gif" alt=":lol:" title="Laughing" /&gt; . &lt;br /&gt;&lt;br /&gt;I have started retaining some of the code I have been typing over the past few weeks, but knowing how to make it all fit without trying to mimic a tutorial is the part that is getting me. I really would like to go back to school for this, so that I could have access to all the programs, but since I started with FD, I fear that would only confuse me. I would love it if I could find a weekend workshop about game design in FD to be honest, as long as the cost wasn't too high. I always seem to do better with classroom like instruction and someone to answer questions I might have before I forget why I have asked them  &lt;img src="./images/smilies/icon_lol.gif" alt=":lol:" title="Laughing" /&gt; .&lt;br /&gt;&lt;br /&gt;Thanks for responding so fast!
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Chit chat</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=7&amp;t=8180</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43470#p43470</guid>
<pubDate>Tue, 21 Feb 2012 19:11:11 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43469#p43469</link>
<description>&lt;span class="postbody"&gt;
Phillipe forgot to mention &quot;use project session&quot; in the ProjectPanel properties sheet, witch actually saves the opened files of the project itself when it is closed.    &lt;img src="./images/smilies/icon_smile.gif" alt=":)" title="Smile" /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43469#p43469</guid>
<pubDate>Tue, 21 Feb 2012 19:03:54 GMT</pubDate>
</item>

<item>
<title>Re: &quot;Your&quot; lack of documentation or my lack of experience?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43468#p43468</link>
<description>&lt;span class="postbody"&gt;
Ha I didn't notice that you were 2 talking in this thread &lt;img src="./images/smilies/icon_smile.gif" alt=":)" title="Smile" /&gt;&lt;br /&gt;&lt;br /&gt;Ok guys keep cool, we're incredibly grateful that people contribute, for instance some of the top features (like Project panel, Debugger, CodeRefactor, Reformatter...). However since we started we've heard many times the &quot;your project will soon fade out&quot; song so it doesn't make us too anxious &lt;img src="./images/smilies/icon_wink.gif" alt=";)" title="Wink" /&gt;&lt;br /&gt;&lt;br /&gt;Keep in mind that this isn't a library or framework you're supposed to build onto - even the editor component (Scintilla) which is actually documented is very difficult to master. &lt;br /&gt;&lt;br /&gt;Now I believe digging into FD isn't awfully complex:&lt;br /&gt;- FD is large but modularity didn't grow out of control, with few dependencies between plugins,&lt;br /&gt;- most plugins/tools code is fairly simple to follow,&lt;br /&gt;- code completion / creating a new language context is arguably trickier but it's just a very complex topic in itself anyway so you won't just poke and patch things during a coffee break.&lt;br /&gt;&lt;br /&gt;What you need to know (and that I should document) is that:&lt;br /&gt;- almost everything is synchronized using globally dispatched messages (as you'll see in the Sample plugin); most contributors start by sniffing all those events to understand how the information flows in FD,&lt;br /&gt;- PluginCore/PluginBase is where global objects are registered,&lt;br /&gt;- PluginCore/Controls/UITools is where you can listen for text editor events and make custom use of completion lists &amp; tips.&lt;br /&gt;&lt;br /&gt;All that said, I can't wait to see the wonderful documentation of the future open source design view &lt;img src="./images/smilies/icon_wink.gif" alt=";)" title="Wink" /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Main</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=9&amp;t=9423</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43468#p43468</guid>
<pubDate>Tue, 21 Feb 2012 16:37:42 GMT</pubDate>
</item>

<item>
<title>Re: New Files not created with proper CR/LF setting</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43467#p43467</link>
<description>&lt;span class="postbody"&gt;
Sorry to bump this, but is there really no way to tell FD to create new files with just &quot;LF&quot; as a line ending?&lt;br /&gt;Manually setting this each end every time in the file menu is annoying as hell...&lt;br /&gt;&lt;br /&gt;btw. I forgot the version I am working with:&lt;br /&gt;Using FD 4.0.1 RTM, for Net 2.0 R2198
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Bugs</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=6&amp;t=9392</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43467#p43467</guid>
<pubDate>Tue, 21 Feb 2012 13:06:41 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43466#p43466</link>
<description>&lt;span class="postbody"&gt;
With the latest version, the bug remains. Also it does not matter if I use multi-instance or not.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43466#p43466</guid>
<pubDate>Tue, 21 Feb 2012 11:22:08 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43465#p43465</link>
<description>&lt;span class="postbody"&gt;
Same here, also multi-instance. The option is there, but it does not work.&lt;br /&gt;&lt;br /&gt;I'll update to the latest version (4.0.1 RTM) and test again.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43465#p43465</guid>
<pubDate>Tue, 21 Feb 2012 11:06:51 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43464#p43464</link>
<description>&lt;span class="postbody"&gt;
My &lt;span style="font-weight: bold"&gt;Restore File Session&lt;/span&gt; is set to true by default. &lt;br /&gt; It still fails to work if you opening project from project file.&lt;br /&gt;&lt;br /&gt;(I am using multi-instance installation.)
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43464#p43464</guid>
<pubDate>Tue, 21 Feb 2012 11:02:29 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43463#p43463</link>
<description>&lt;span class="postbody"&gt;
This totally suxz. I agree. It is a bug no less..&lt;br /&gt;&lt;br /&gt; It should remember last files opened for every individual project on machine.&lt;br /&gt;&lt;br /&gt;But there is hope!&lt;br /&gt;&lt;br /&gt; FD does remember LAST CLOSED PROJECT files and project then you close FD application, and restores it then you launch FlashDevelop.exe application. (Don't launch FD by using project file.)
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43463#p43463</guid>
<pubDate>Tue, 21 Feb 2012 10:58:08 GMT</pubDate>
</item>

<item>
<title>Re: How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43462#p43462</link>
<description>&lt;span class="postbody"&gt;
FD should reopen last opened files by default.&lt;br /&gt;&lt;br /&gt;Program Settings &gt; FlashDevelop &gt; Features &gt; Restore File Session
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43462#p43462</guid>
<pubDate>Tue, 21 Feb 2012 10:55:52 GMT</pubDate>
</item>

<item>
<title>Re: Sharing Color Schemes</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43461#p43461</link>
<description>&lt;span class="postbody"&gt;
Hi everyone, here is my dark color scheme w/ a lot of additional keywords for AS3&lt;br /&gt;&lt;!-- m --&gt;&lt;a class="postlink" href="http://dl.dropbox.com/u/63339278/bb.fdz"&gt;http://dl.dropbox.com/u/63339278/bb.fdz&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://dl.dropbox.com/u/63339278/Untitled.jpg" alt="Image" /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Sharing</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=20&amp;t=2860</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43461#p43461</guid>
<pubDate>Tue, 21 Feb 2012 10:50:21 GMT</pubDate>
</item>

<item>
<title>Re: AS3 Documentation Generation</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43460#p43460</link>
<description>&lt;span class="postbody"&gt;
Please show your ASDoc parameters and describe your project files organization - maybe you made a mistake somewhere. &lt;br /&gt;&lt;br /&gt;Is it really your logger SWC that ASDoc isn't recognizing? In this case you could create a fake Logger class.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Plugins</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=4&amp;t=9426</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43460#p43460</guid>
<pubDate>Tue, 21 Feb 2012 10:44:04 GMT</pubDate>
</item>

<item>
<title>How to restore the last opened files?</title>
<link>http://www.flashdevelop.org/community/viewtopic.php?p=43459#p43459</link>
<description>&lt;span class="postbody"&gt;
Hey there,&lt;br /&gt;&lt;br /&gt;This bugs me since I am using FD... Each time I close a project, all the files I had opened are gone (from the UI, not from disc &lt;img src="./images/smilies/icon_biggrin.gif" alt=":D" title="Very Happy" /&gt;).&lt;br /&gt;In all other IDEs I am used to work with (Visual Studio &amp; NetBeans mostly), the last opened files are opened automatically when you start up a project.&lt;br /&gt;&lt;br /&gt;So I just guess this has to be possible in FD, too, I just can't find it &lt;img src="./images/smilies/icon_smile.gif" alt=":)" title="Smile" /&gt;&lt;br /&gt;&lt;br /&gt;If it is not possble, consider this a feature request &lt;img src="./images/smilies/icon_wink.gif" alt=";)" title="Wink" /&gt;&lt;br /&gt;&lt;br /&gt;Edit:&lt;br /&gt;Should've stated that I use FD 4.0.0 RC2.
&lt;/span&gt;&lt;br /&gt;
</description>
<author>info@flashdevelop.org</author>
<category>Support</category>
<comments>http://www.flashdevelop.org/community/posting.php?mode=reply&amp;f=13&amp;t=9427</comments>
<guid isPermaLink="true">http://www.flashdevelop.org/community/viewtopic.php?p=43459#p43459</guid>
<pubDate>Tue, 21 Feb 2012 10:06:14 GMT</pubDate>
</item>

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